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Post by Mog Boss on Mar 27, 2019 3:11:22 GMT
Each element has strengths, and weaknesses.When combatting a monster, certain monsters will have an elemental 'type' - which determines how effective elemental damage is against them.
Also, when spells clash against each-other, their spell power will be altered depending on whether they are strong or weak against the type they're clashing with. [This boost only applies to effective clash numbers, it doesn't boost damage that would be dealt after the clash is over.] Only 'Reaction' type Spells/Abilities can be used to clash others.
Weak against: Attack power is halved. Something is dictated as weak against something, if that element is strong against it. Example: Ice is weak to Fire, because Fire is strong against Ice.
Strong against: Attack power is doubled. Strong against simply means that type is 'super effective' against its opposing type, example: Fire is strong against Ice.
Water: Water is strong against Fire.
Fire: Fire is strong against Ice, and Aero.
Ice: Ice is strong against Earth.
Earth: Earth is strong against Thunder, and Fire.
Thunder: Thunder is strong against Bio.
Bio: Bio is strong against Aero, and Earth.
Aero: Aero is strong against Water, and Thunder.
Holy: Holy is strong against Dark.
Dark: Dark is strong against Holy.
In the case of Holy and Dark, both are doubly effective against each-other - and neither is weaker.
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