Post by Neopoke on Mar 27, 2019 4:09:55 GMT
A machinist is able to have two (non-giant) robots on their person at all times. With vehicles they are able to transport more. 8 with a land rover, and 12 with an airship. Robots can be upgraded by modules and materia. All robots have 3 module slots, and one materia slot.
Basic Robots/Troopers
Mech Guard - Small weak robots that are fairly agile. Made as a cheap numerous unit they cannot take much damage, They are outfitted with a simple stabbing sword.
x5 Iron, x2 Bronze
HP: 25
MP: 60
Melee Attack Bonus: +2
Magic Attack Bonus: +0
Damage Reduction: 2 Flat
AC: 14
Magitek Trooper - Rifleman - A mass production model of a Magitek Trooper wielding a basic rifle, built for superior power over basic robots from range.
x5 Steel, x2 Iron
HP: 50
MP: 40
Melee Attack Bonus: +2
Magic Attack Bonus: +1
Damage Reduction: 3 Flat
AC: 15
Magitek Trooper - Marauder - A mass production model of a Magitek Trooper wielding an axe. Built to feel no fear nor crumple in the face of overwhelming odds, these soldiers will fight to the bitter end.
x7 Steel, x4 Iron
HP: 60
MP: 30
Melee Attack Bonus: +3
Magic Attack Bonus: +0
Damage Reduction: 4 Flat
AC: 16
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Advanced Robots/Troopers
Defender - A quadrupedal robot programmed with basic AI with the capability of user intervention. The robot is armed with three arms with reinforced shields at the end. The shields are capable to blocking physical attacks from three separate sources at once or joining together to block stronger attacks.
x8 Steel
HP: 80
MP: 40
Melee Attack Bonus: +3
Magic Attack Bonus: +1
Damage Reduction: 8 Flat
AC: 15
Magitek Trooper - Prototype - An enhanced version of the mass production model of Magitek Trooper, featuring a sturdier frame and thicker armor this soldier is capable of being equipped with either a rifle or axe though is only capable of using one for it's lifespan.
x10 Steel, x6 Iron
HP: 100
MP: 50
Melee Attack Bonus: +5
Magic Attack Bonus: +0
Damage Reduction: 6 Flat
AC: 16
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Large Robots
Mage Masher - A 30 foot tri-pod, with a large chassis. Mage Mashers are designed to take down elite adventurers and soldiers, thus their namesake. They are able to strike with their two, scorpion tail like arms or fire a laser from their chest.
x20 Steel, 3x Raw Mako, 1x Adamantine, 1x Mythril.
HP: 180
MP: 60
Melee Attack Bonus: +6
Magic Attack Bonus: +3
Damage Reduction: 10 Flat
AC: 17
Masher Beam:
(Damage: 3d12+5 | Magic Attack Roll, -20 MP.)
X-ATM092 - A massive spider-like robot. Often referred to as Black Widows, they are designed as the be all end all for soldiers on the battlefield.
x25 Steel, 3x Raw Mako, 2x Adamantine, 4x Mythril.
HP: 240
MP: 60
Melee Attack Bonus: +8
Magic Attack Bonus: +2
Damage Reduction: 12 Flat
AC: 17
Ray Bomb:
(Damage: 4d12+5 | Magic Attack Roll, -30 MP.)
Modules
[Any Robot may only have 3 Modules installed ever.]
Strength Core - Boosts Robot's Melee Damage by +10 flat.
2x Mythril, 4x Steel.
Durability Core - Boosts Robot's Damage Reduction by +5 flat.
2x Mythril, 4x Steel.
Magic Core - Boosts Robot's Magic Attack bonus by +2, and Magic Damage by +5 flat. Grants a single Black Magic (C).
2x Mythril, 4x Steel, Black Gem, White Gem.
Power Core - Boosts Robot's HP by 30.
2x Mythril, 4x Steel, Holy Gem.
Energy Core - Boosts Robot's MP by 30.
2x Mythril, 4x Steel, Dark Gem.
Reflex Core - Boosts Robot's AC by 3.
2x Mythril, 4x Steel, Thunder Gem.
Speed Core - Boosts Robot's Tile Movement by +2.
2x Mythril, 4x Steel, Water Gem.
Magitek Laser - Converts spells into Laser form, changing them to attack all creatures in a 10 tile line - and boosting attack roll by +2, and damage by +10 flat.
2x Mythril, 3x Steel, 1x Raw Mako, Black Gem.
Restoration Mechanism - Allows Robot to heal itself for 50 for 30 MP.
2x Mythril, 3x Steel, White Gem.
Flamethrower - Grants Flamethrower.
Damage: 3d12+5 | Prompts a Reflex saving throw, DC 18, 7 tile cone. -30 MP.
2x Mythril, 4x Steel, Fire Gem.
Basic Robots/Troopers
Mech Guard - Small weak robots that are fairly agile. Made as a cheap numerous unit they cannot take much damage, They are outfitted with a simple stabbing sword.
x5 Iron, x2 Bronze
HP: 25
MP: 60
Melee Attack Bonus: +2
Magic Attack Bonus: +0
Damage Reduction: 2 Flat
AC: 14
Magitek Trooper - Rifleman - A mass production model of a Magitek Trooper wielding a basic rifle, built for superior power over basic robots from range.
x5 Steel, x2 Iron
HP: 50
MP: 40
Melee Attack Bonus: +2
Magic Attack Bonus: +1
Damage Reduction: 3 Flat
AC: 15
Magitek Trooper - Marauder - A mass production model of a Magitek Trooper wielding an axe. Built to feel no fear nor crumple in the face of overwhelming odds, these soldiers will fight to the bitter end.
x7 Steel, x4 Iron
HP: 60
MP: 30
Melee Attack Bonus: +3
Magic Attack Bonus: +0
Damage Reduction: 4 Flat
AC: 16
------------------------------------------------------
Advanced Robots/Troopers
Defender - A quadrupedal robot programmed with basic AI with the capability of user intervention. The robot is armed with three arms with reinforced shields at the end. The shields are capable to blocking physical attacks from three separate sources at once or joining together to block stronger attacks.
x8 Steel
HP: 80
MP: 40
Melee Attack Bonus: +3
Magic Attack Bonus: +1
Damage Reduction: 8 Flat
AC: 15
Magitek Trooper - Prototype - An enhanced version of the mass production model of Magitek Trooper, featuring a sturdier frame and thicker armor this soldier is capable of being equipped with either a rifle or axe though is only capable of using one for it's lifespan.
x10 Steel, x6 Iron
HP: 100
MP: 50
Melee Attack Bonus: +5
Magic Attack Bonus: +0
Damage Reduction: 6 Flat
AC: 16
----------------------------------------------------
Large Robots
Mage Masher - A 30 foot tri-pod, with a large chassis. Mage Mashers are designed to take down elite adventurers and soldiers, thus their namesake. They are able to strike with their two, scorpion tail like arms or fire a laser from their chest.
x20 Steel, 3x Raw Mako, 1x Adamantine, 1x Mythril.
HP: 180
MP: 60
Melee Attack Bonus: +6
Magic Attack Bonus: +3
Damage Reduction: 10 Flat
AC: 17
Masher Beam:
(Damage: 3d12+5 | Magic Attack Roll, -20 MP.)
X-ATM092 - A massive spider-like robot. Often referred to as Black Widows, they are designed as the be all end all for soldiers on the battlefield.
x25 Steel, 3x Raw Mako, 2x Adamantine, 4x Mythril.
HP: 240
MP: 60
Melee Attack Bonus: +8
Magic Attack Bonus: +2
Damage Reduction: 12 Flat
AC: 17
Ray Bomb:
(Damage: 4d12+5 | Magic Attack Roll, -30 MP.)
Modules
[Any Robot may only have 3 Modules installed ever.]
Strength Core - Boosts Robot's Melee Damage by +10 flat.
2x Mythril, 4x Steel.
Durability Core - Boosts Robot's Damage Reduction by +5 flat.
2x Mythril, 4x Steel.
Magic Core - Boosts Robot's Magic Attack bonus by +2, and Magic Damage by +5 flat. Grants a single Black Magic (C).
2x Mythril, 4x Steel, Black Gem, White Gem.
Power Core - Boosts Robot's HP by 30.
2x Mythril, 4x Steel, Holy Gem.
Energy Core - Boosts Robot's MP by 30.
2x Mythril, 4x Steel, Dark Gem.
Reflex Core - Boosts Robot's AC by 3.
2x Mythril, 4x Steel, Thunder Gem.
Speed Core - Boosts Robot's Tile Movement by +2.
2x Mythril, 4x Steel, Water Gem.
Magitek Laser - Converts spells into Laser form, changing them to attack all creatures in a 10 tile line - and boosting attack roll by +2, and damage by +10 flat.
2x Mythril, 3x Steel, 1x Raw Mako, Black Gem.
Restoration Mechanism - Allows Robot to heal itself for 50 for 30 MP.
2x Mythril, 3x Steel, White Gem.
Flamethrower - Grants Flamethrower.
Damage: 3d12+5 | Prompts a Reflex saving throw, DC 18, 7 tile cone. -30 MP.
2x Mythril, 4x Steel, Fire Gem.